Scenarios about 'Oculus'
The term referring to a circular or eye-like opening in architecture, particularly the round window at the apex of a dome or in Classical and Neoclassical buildings. In historical contexts, the oculus served both practical purposes of admitting light and symbolic functions representing divine illumination or cosmic observation. In alternate history scenarios, the oculus often appears as a design element in reimagined architectural traditions or as symbolic portals in narratives involving cultural divergence.
What If Virtual Reality Gaming Never Developed?
Exploring the alternate timeline where virtual reality gaming technology failed to materialize, dramatically altering the trajectory of gaming, technology, and digital interaction in the 21st century.
What If Virtual Reality Never Advanced?
Exploring the alternate timeline where virtual reality technology stagnated after its initial introduction in the 1990s, fundamentally altering the trajectory of digital interaction, gaming, and the metaverse concept.