Scenarios about 'virtual worlds'
Virtual worlds are computer-based simulated environments where users can interact with each other and digital objects through avatars or digital representations. These immersive spaces have evolved from text-based multi-user dungeons (MUDs) of the 1970s to sophisticated 3D environments, becoming platforms for social interaction, economic activity, and cultural expression. In alternate history scenarios, virtual worlds often feature as accelerated technological developments or as spaces where historical divergences create entirely different digital societies.
What If World of Warcraft Never Existed?
Exploring the alternate timeline where Blizzard Entertainment never created its landmark MMORPG, dramatically altering the landscape of gaming, internet culture, and digital social interaction in the 21st century.